Nexx Studio partners with indie developers to publish casual mobile games — bringing 18 years of soft-launch know-how, ad monetization, ASO and a 30M-download audience to the table. You keep making great games. We handle the rest.
Paid & organic campaigns tuned over 14 launches to find players who'll actually stick.
The right networks, placements and mediation to maximise eCPM without wrecking retention.
Icons, screenshots, keywords and store experiments that lift conversion across regions.
Launch logistics across App Store, Google Play and Amazon — plus the boring stuff handled.
Send us a build or prototype. We play everything that lands — every submission gets a real look.
We test in limited regions, read the retention & monetization data, and decide together.
We tune the loop, the store page and the ads. You keep creative control of the game.
Global launch and ongoing UA. We grow it; you collect your share of the upside.
We take casual games from soft launch to millions of players — including The Idiot Test 3, our most-played title ever at 7.2M.
See the catalogue →We read every submission. Expect a real reply within a week.